diff --git a/index.html b/index.html index e2ef14b..a0f4603 100644 --- a/index.html +++ b/index.html @@ -83,23 +83,23 @@
- - 3 + + 0
Higher values give snakes more points for eating standard food.
- - 10 + + 0
When a snake dies, it leaves behind 'dropped food' worth these extra points.
- + 0
If a snake collides with your body, you gain these extra points. @@ -114,16 +114,16 @@
- - 2 + + 0
Each frame, snakes get a tiny fraction of this as extra points (×0.001).
- - 1 + + 0
Extra points for each unit of snake length. Encourages bigger snakes!
diff --git a/script.js b/script.js index b9c5df3..1da5d30 100644 --- a/script.js +++ b/script.js @@ -12,14 +12,14 @@ const DEFAULT_BRAIN_SIZE = 15; const DEFAULT_SNAKE_SPEED = 1; const DEFAULT_MAX_FOOD = 120; const DEFAULT_SPAWN_CHANCE = 3; -const DEFAULT_FOOD_POINTS = 3; -const DEFAULT_DROPPED_FOOD_POINTS = 10; -const DEFAULT_SURVIVAL_BONUS = 2; +const DEFAULT_FOOD_POINTS = 5; +const DEFAULT_DROPPED_FOOD_POINTS = 5; +const DEFAULT_SURVIVAL_BONUS = 5; const DEFAULT_BODY_LENGTH_INCREMENT = 10; const DEFAULT_THICKNESS_INCREMENT = 0.05; const DEFAULT_SNAKE_COUNT = 20; -const DEFAULT_LENGTH_BONUS = 3; -const DEFAULT_KILL_BONUS = 3; +const DEFAULT_LENGTH_BONUS = 5; +const DEFAULT_KILL_BONUS = 5; /* Evolution & Environment Defaults */ const DEFAULT_MUTATION_RATE = 0.1; @@ -617,44 +617,44 @@ function restoreDefaults() { CONTROL_BOOST_MULTIPLIER = DEFAULT_BOOST_MULTIPLIER; // Update all slider positions: - document.getElementById('brainSizeSlider').value = 15; - document.getElementById('snakeSpeedSlider').value = 3.5; - document.getElementById('maxFoodSlider').value = 120; - document.getElementById('spawnChanceSlider').value = 3; - document.getElementById('foodPointsSlider').value = 3; - document.getElementById('droppedFoodPointsSlider').value = 10; - document.getElementById('survivalBonusSlider').value = 2; - document.getElementById('bodyLengthIncSlider').value = 10; - document.getElementById('thicknessIncSlider').value = 0.05; - document.getElementById('snakeCountSlider').value = 30; - document.getElementById('lengthBonusSlider').value = 1; - document.getElementById('killBonusSlider').value = 0; - document.getElementById('mutationRateSlider').value = 0.1; - document.getElementById('crossoverBiasSlider').value = 0.5; - document.getElementById('foodDecayTimeSlider').value = 2000; - document.getElementById('respawnDelaySlider').value = 0; + document.getElementById('brainSizeSlider').value = CONTROL_BRAIN_SIZE; + document.getElementById('snakeSpeedSlider').value = CONTROL_SNAKE_SPEED; + document.getElementById('maxFoodSlider').value = CONTROL_MAX_FOOD; + document.getElementById('spawnChanceSlider').value = CONTROL_SPAWN_CHANCE; + document.getElementById('foodPointsSlider').value = CONTROL_FOOD_POINTS; + document.getElementById('droppedFoodPointsSlider').value = CONTROL_DROPPED_FOOD_POINTS; + document.getElementById('survivalBonusSlider').value = CONTROL_SURVIVAL_BONUS; + document.getElementById('bodyLengthIncSlider').value = CONTROL_BODY_LENGTH_INCREMENT; + document.getElementById('thicknessIncSlider').value = CONTROL_THICKNESS_INCREMENT; + document.getElementById('snakeCountSlider').value = CONTROL_SNAKE_COUNT; + document.getElementById('lengthBonusSlider').value = CONTROL_LENGTH_BONUS; + document.getElementById('killBonusSlider').value = CONTROL_KILL_BONUS; + document.getElementById('mutationRateSlider').value = CONTROL_MUTATION_RATE; + document.getElementById('crossoverBiasSlider').value = CONTROL_CROSSOVER_BIAS; + document.getElementById('foodDecayTimeSlider').value = CONTROL_FOOD_DECAY_TIME; + document.getElementById('respawnDelaySlider').value = CONTROL_RESPAWN_DELAY; document.getElementById('timeAccelSlider').value = 0; - document.getElementById('turnRateSlider').value = DEFAULT_TURN_RATE; - document.getElementById('boostCostSlider').value = DEFAULT_BOOST_COST; - document.getElementById('boostMultiplierSlider').value = DEFAULT_BOOST_MULTIPLIER; + document.getElementById('turnRateSlider').value = CONTROL_TURN_RATE; + document.getElementById('boostCostSlider').value = CONTROL_BOOST_COST; + document.getElementById('boostMultiplierSlider').value = CONTROL_BOOST_MULTIPLIER; // Update all displayed labels: - updateControlValue('brainSizeVal', 15); - updateControlValue('snakeSpeedVal', 3.5); - updateControlValue('maxFoodVal', 120); - updateControlValue('spawnChanceVal', 3); - updateControlValue('foodPointsVal', 3); - updateControlValue('droppedFoodPointsVal', 10); - updateControlValue('survivalBonusVal', 2); - updateControlValue('bodyLengthIncVal', 10); - updateControlValue('thicknessIncVal', 0.05); - updateControlValue('snakeCountVal', 30); - updateControlValue('lengthBonusVal', 1); - updateControlValue('killBonusVal', 0); - updateControlValue('mutationRateVal', 0.1); - updateControlValue('crossoverBiasVal', 0.5); - updateControlValue('foodDecayTimeVal', 2000); - updateControlValue('respawnDelayVal', 0); + updateControlValue('brainSizeVal', CONTROL_BRAIN_SIZE); + updateControlValue('snakeSpeedVal', CONTROL_SNAKE_SPEED); + updateControlValue('maxFoodVal', CONTROL_MAX_FOOD); + updateControlValue('spawnChanceVal', CONTROL_SPAWN_CHANCE); + updateControlValue('foodPointsVal', CONTROL_FOOD_POINTS); + updateControlValue('droppedFoodPointsVal', CONTROL_DROPPED_FOOD_POINTS); + updateControlValue('survivalBonusVal', CONTROL_SURVIVAL_BONUS); + updateControlValue('bodyLengthIncVal', CONTROL_BODY_LENGTH_INCREMENT); + updateControlValue('thicknessIncVal', CONTROL_THICKNESS_INCREMENT); + updateControlValue('snakeCountVal', CONTROL_SNAKE_COUNT); + updateControlValue('lengthBonusVal', CONTROL_LENGTH_BONUS); + updateControlValue('killBonusVal', CONTROL_KILL_BONUS); + updateControlValue('mutationRateVal', CONTROL_MUTATION_RATE); + updateControlValue('crossoverBiasVal', CONTROL_CROSSOVER_BIAS); + updateControlValue('foodDecayTimeVal', CONTROL_FOOD_DECAY_TIME); + updateControlValue('respawnDelayVal', CONTROL_RESPAWN_DELAY); updateControlValue('timeAccelVal', 0); updateControlValue('turnRateVal', DEFAULT_TURN_RATE); updateControlValue('boostCostVal', DEFAULT_BOOST_COST);